QLOD (Quit living on dreams) has posted a series of useful articles detailing some first steps with ActionSctript 3.0. Here's they are collected as a series for you..
QLOD's links...
A great little series of articles.
December 26th, 2006
Adobe and Mozilla announced that Adobe will contribute source code from the latest Adobe® ActionScript™ Virtual Machine (AVM2), the standards-based scripting language engine in Adobe Flash® Player 9, to a new open source project known as Tamarin that will be hosted by the Mozilla Foundation.
AVM2, as currently shipping in Adobe Flash Player 9, was built from the ground up to work with the next generation of ActionScript. The new virtual machine is designed to deliver the performance and features to support the needs of rich Internet application developers. Source code from AVM2 being contributed to the Tamarin project implements ECMAScript 4th edition language features such as namespaces, classes, and optional strongly typed variables, and includes a Just In Time (JIT) compiler that translates ActionScript bytecode to native machine code for maximum execution speed.
The Tamarin project will result in an ECMAScript 4th edition engine that Mozilla will use within the next-generation of SpiderMonkey, the core JavaScript engine embedded in Firefox®, Mozilla’s free Web browser, and other products based on Mozilla technology. The code will continue to be used by Adobe as part of the ActionScript Virtual Machine.
Read more, visit the Tamarin FAQ
November 8th, 2006
AMFPHP
AMFPHP provides a server-side data transport layer, which enables server process calls that return objects which are native to the Flash platform, no XML or other text based format deserialising needs to take place. The advantages should be obvious.
Red5
Red5 is a very ambitious project which is still at the 0.5 / 0.6 development so not quite ready for primetime at this stage, even so, it is looking like a very promising OSS replacement for Flash Comm Server. I will be keeping an eye on this and see how it matures, it provides all the additional multimedia functionality that FlashComm Server provides (ie. Video and Audio streaming) as well as the regular AMF data transport.
The rest
There are a few other AMF / Remoting options available...
October 25th, 2006
After a slight panic during the week, all the Flickr tools hosted here on mentalaxis are now working fine again...
I'd managed to neglect checking the latest news about the Flickr API and missed the notice informing the developer community about an upcoming change of server for Flickr API calls.
I realise that many of you would have been a bit confused (angry?) when your badgr installs stopped working, and I'm very sorry I wasn't prepared for the update, if you're using a downloaded .SWF of badgr or badgr2.0 you can download the updated one from the link below.
Thanks again to everyone who's using badgr.
By the way, if you missed my recent announcement, badgr2.0 is now configured to work with FlashPlayer 8 and up, this is in preparation for the new image size updates which are being developed at the moment, there's a tech demo here.
August 26th, 2006